import 'package:flame/extensions.dart';

class EnemyData {
  final Image image;
  final int nFrames;
  final double stepTime;
  final Vector2 textureSize;
  final double speedX;
  final bool canFly;

  EnemyData(
      {required this.image,
      required this.nFrames,
      required this.stepTime,
      required this.textureSize,
      required this.speedX,
      required this.canFly});
}
